Source Code

Open Source Projects (I've worked on)

General Quantum Hierarchical State Machines

DevIL (formerly OpenIL)

Open Source UML Diagramming Editor

SDTS++ (Original Visual Studio fixes/porting)

Older NVEffectsBrowser related demos

Brushed Metal Effect.   Plug-in demonstrating how to do a decent brushed metal effect using pixel shaders.
Minnaert Effect.  Plug-in to demonstrate a velvet look using part of the BRDF formula
PhotoFace. From the Book "Direct3D ShaderX" available at Barnes and Noble
Particles/Explosions. Demo of particle system using verlet integration completely in DirectX 8 vertex shader

Stand Alone Programs/Plug-ins

Unwrap.  3D Studio Max 4.0 tool to unwrap a model and place two orthogonal textures on the model.  Good for applying photographs to head model
Diffuse Cube Map Generator.  Tool to generate a diffusion cube map from a set of photographs.
DX7 Refract - Fake Refraction demo made in 1999 when the Geforce 1 first came out.

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